We did a pretty massive update on the website this week. I'm still reeling from it. It looks a lot better and now there are a lot of link problems and our advertising system is currently screaming at me from somewhere in a toilet bowl.
I mean its pretty exciting when I have to make special error pages just because I am getting pissed off at seeing the ones that pop up.
Overall I'm pretty happy with it though. We now have our software installed on the server to start selling products and things even if the website currently isn't hosting our store. Besides that I am really looking foward to seeing what the auction site does. could be fun and finally have a cheap place to sell old magic cards, lol.
God my brain hurts.
Sunday is my slowest production day so going to take a moment to work the good ol’ blog for minute. I’m still definitely the coolest kid under the doormat as I’m the only blogger... “muhahaha”. The audacity of some people… Andrew our manager tried to get me to write a blog for him. So not going to happen; husband or not you are on your own. Currently we are working on integrating our zone layout for the new engine. It should be done this coming week, though probably not going to post any pics of anything until we finalize the deal with the Unigine guys. Last thing we need is some license issues and they are very cool. I’m pretty impressed with it though, the flexibility of the new engine is much more impressive than what we were using before so Downtown Aspiria will be looking better and probably have an improved frame rate. We still are going to have to determine a few tricks here and there to try and squeeze as much performance out of the zone as possible but so far I’m drooling. Ran a test on my station and when the FPS hit somewhere around 999… I had to start holding back tears and think about how much of a nerd I might be.
We continue to work on GroundWars, I realized today that I'll probably really stink as a player. Which is exciting, I don't do well at games like counterstrike and call of duty I might as well wear a target on my head in GroundWars and just carry a "shoot me" sign instead of a weapon. It will be great when we can work on more of an RPG kind of game so I'm not completely terrible at it.
Added a bunch of stuff today.. so have fun looking if thats your thing.
